## Character Items Overview
Character Items fall into 4 Categories :
- [[Items - Golf Balls|Balls]], [[Items - Golf Clubs|Clubs]], [[Items - Consumables|Consumables]], and [[Items - Other|Others]]
All Items are setup to have a :
- Primary Action
- Secondary Action
- Charge Action
Items have base Characteristics :
- Number of Uses
- Some Items have Infinite Uses (ie Golf Clubs)
- Items with 0 Uses are either Unusable or become ineffective
- Discard these in a Garbage can to gain a small amount of XP
- Pocketable
- Not all items are pocketable