## Character Items Overview Character Items fall into 4 Categories : - [[Items - Golf Balls|Balls]], [[Items - Golf Clubs|Clubs]], [[Items - Consumables|Consumables]], and [[Items - Other|Others]] All Items are setup to have a : - Primary Action - Secondary Action - Charge Action Items have base Characteristics : - Number of Uses - Some Items have Infinite Uses (ie Golf Clubs) - Items with 0 Uses are either Unusable or become ineffective - Discard these in a Garbage can to gain a small amount of XP - Pocketable - Not all items are pocketable