There are 4 available swing input modes intended to provide a range of difficulties to play the game. They are ordered from easiest to hardest below. ## Overview #### Pre Shot Auto selects recommended golf club and auto selects initial swing mode | UI/CONTROLS | NOOB/ARCADE | AMATEUR | PRO | LEGEND | | -------------------- | -------------------------------- | -------------------------------- | -------------------------------- | ------------------ | | **Ball Lie Info** | Value and Material | Value and Material | Value and Material | Value and Material | | **Spin Amount** | Set | Set | Set | Set | | **Power Percentage** | Set Limit | Set Desired | Shows Full or Practice Swing | Not Shown | | **Curve Amount** | Set | Set by Practice Swing | Set by Practice Swing | Not Shown | | **Camera Zoom** | Follows Trajectory | Follows Trajectory | Follows Trajectory | Range Finder | | **Slope Grid** | Slope w/ beads | Slope w/ beads | Slope w/o beads | Not shown | | **Trajectory** | Shows Default and Practice Swing | Shows Default and Practice Swing | Shows Default and Practice Swing | Not Shown | | **Swing Modes** | All | All | All | All | #### Swing Execution | CONTROL | NOOB/ARCADE | AMATEUR | PRO | LEGEND | | --------------- | --------------------------- | -------------- | -------------- | -------------- | | **Swing Input** | Button | Stick | Stick | Stick | | **Power** | Back Swing (Button Hold) | Back Swing | Back Swing | Back Swing | | **Speed** | Fixed | Front Swing | Front Swing | Front Swing | | **Curve** | Preset | Front Swing | Front Swing | Front Swing | | **Contact** | Input Timing (Button Press) | Front Swing | Front Swing | Front Swing | | **Direction** | Fixed Forward | Front Swing | Front Swing | Front Swing | | **Balance** | Input Timing (Button Press) | Follow Trhough | Follow Trhough | Follow Trhough | ## Breakdowns ### Noob/Arcade This is the entry level mode recommended for someone completely new to games. ##### Initial Lineup - Auto selects recommended golf club - Auto selects swing mode ##### UI - Ball Info : Lie Value, Lie Material, Ball Stats - Swing Settings : Spin Amount, Curve Strength, Max Power (Range) - Swing Control : Adjusts based on set power range - Swing Mode : Shows active Swing Mode - Camera Controls : Zoom along Trajectory - Ball Trajectory : Shows current setups path - Slope Grid : With Running Beads ##### Practice Swings - Ball Trajectory shows outcome of practice swings - Visual/Rumble (controller) Feedback to indicate contact ##### Pre Swing controls - Select Golf Club - Set Max Power of Swing : Auto switches club based on distance - Set Curve Value of Swing (zoomed in) : Limited by Characters [[Golf - Skills & Modifiers#Effective Skills|Effective Hook/Slice Skill]] - Set Spin Value of Swing (Zoomed in) : Limited by Characters [[Golf - Skills & Modifiers#Effective Skills|Effective Spin Skill]] - Set Swing Mode : Normal, Flop, Punch, Chip ##### During Swing controls Uses Single Button Timing : Back Swing, Front Swing, Follow Through - Press and Hold button to Start Back Swing - Release Button to set end Back Swing and Starts Front Swing - Press button to contact ball, ends Front Swing, Starts Follow Through - Press button to end Follow Through ##### Post Swing Effects - Power : Set by Back Swing Position - Speed : Fixed speed - Contact : Set by Button press to end Front Swing - Curve : Preset by Player - Direction : Always forward - Balance : Set by Button press to end Follow Through ### Amateur This is recommended for anyone that has played other games. Specific swing setup and more visual feedback. ##### Initial Lineup - Auto selects recommended golf club - Auto selects swing mode ##### UI - Ball Info : Lie Value, Lie Material, Ball Stats - Swing Settings : Spin Amount & Desired Power - Swing Control : Full Power Range, indicates desired power amount - Swing Mode : Shows active Swing Mode - Camera Controls : Zoom along Trajectory - Ball Trajectory : Shows current setups path - Slope Grid : With Running Beads ##### Practice Swings - Ball Trajectory shows outcome of practice swings - Visual/Rumble (controller) Feedback to indicate contact ##### Pre Swing controls - Select Golf Club - Set Desired Power of Swing : Auto switches club based on distance - Set Spin Value of Swing (Zoomed in) : Limited by Characters [[Golf - Skills & Modifiers#Effective Skills|Effective Spin Skill]] - Set Swing Mode : Normal, Flop, Punch, Chip ##### During Swing controls Uses Swing Stick : Back Swing, Front Swing, Follow Through - Swing Stick -Y starts Back Swing - Swing Stick +Y starts Front Swing - Swing Stick +Y at ball starts Follow Through - Swing Stick release ends Follow Through ##### Post Swing Effects - Power : Set by Back Swing -Y Position - Speed : Set by Front Swing timing - Contact : Set by X Position of Club at ball - Curve : Set by Curve of Front Swing - Direction : Set by Angle of Club at ball - Balance : Set by Back Swing position vs Follow Through Position ### Pro This is the main mode intended to be played with for those looking to rank up and play in tournaments. ##### Initial Lineup - Auto selects recommended golf club - Auto selects swing mode ##### UI - Ball Info : Lie Value, Lie Material, Ball Stats - Swing Settings : Spin Amount - Swing Control : Full Power Range - Swing Mode : Shows active Swing Mode - Camera Controls : Zoom along Trajectory - Ball Trajectory : Shows current planned trajectory - Slope Grid : No Running Beads ##### Practice Swings - Ball Trajectory shows outcome of practice swings - Visual/Rumble (controller) Feedback to indicate contact ##### Pre Swing controls - Select Golf Club - Set Spin Value of Swing (Zoomed in) : Limited by Characters [[Golf - Skills & Modifiers#Effective Skills|Effective Spin Skill]] - Set Swing Mode : Normal, Flop, Punch, Chip ##### During Swing controls Uses Swing Stick : Back Swing, Front Swing, Follow Through - Swing Stick -Y starts Back Swing - Swing Stick +Y starts Front Swing - Swing Stick +Y at ball starts Follow Through - Swing Stick release ends Follow Through ##### Post Swing Effects - Power : Set by Back Swing -Y Position - Speed : Set by Front Swing timing - Contact : Set by X Position of Club at ball - Curve : Set by Curve of Front Swing - Direction : Set by Angle of Club at ball - Balance : Set by Back Swing position vs Follow Through Position ### Legend Requires a very experienced Mulligans Player. Almost all swing feedback is removed and setup requires knowledge on how far the character can hit each club. ##### Initial Lineup - Auto selects recommended golf club - Auto selects swing mode ##### UI - Ball Info : Lie Value, Lie Material, Ball Stats - Swing Settings : Spin - Swing Control : Hidden - Camera Controls : Range Finder (use to determine distance of things) - Ball Trajectory : Hidden - Slope Grid : Hidden ##### Practice Swings - Ball Trajectory is hidden and does not update - Visual/Rumble (controller) Feedback to indicate contact ##### Pre Swing controls - Select Golf Club - Set Spin Value of Swing (Focus Club) : Limited by Characters [[Golf - Skills & Modifiers#Effective Skills|Effective Spin Skill]] - Set Swing Mode : Normal, Flop, Punch, Chip ##### During Swing controls Uses Swing Stick : Back Swing, Front Swing, Follow Through - Swing Stick -Y starts Back Swing - Swing Stick +Y starts Front Swing - Swing Stick +Y at ball starts Follow Through - Swing Stick release ends Follow Through ##### Post Swing Effects - Power : Set by Back Swing -Y Position - Speed : Set by Front Swing timing - Contact : Set by X Position of Club at ball - Curve : Set by Curve of Front Swing - Direction : Set by Angle of Club at ball - Balance : Set by Back Swing position vs Follow Through Position